


The photographer, of course, is too frightened to do anything except cower behind a nearby rock, but not Hawkins! Armed with nothing but a pistol, he sets off after the Nazis, decimates a few dozen Nazi soldiers, destroys a Panzer tank, and saves the contact single-handedly. At least, until an early level sees your French contact, who is going to smuggle Hawkins and his partner, a photographer, out of Nazi occupied France, captured by the Nazis. Hawkins is billed as an everyman, a background character, and for a while, you believe it. The problem is that the plot is patently ludicrous. Of the course of the game, he’ll join up with various groups of resistance fighters – the Polish, the French, the Dutch – and gradually come to the realization that the war, and the people fighting it, are more important than finding the next great story, and Hawkins ultimately dedicates himself to telling the stories of the brave men and women who persevere against the Nazis in the face of impossible odds. The story follows Robert Hawkins, an American (because of course he is) journalist who is more dedicated to finding the war’s next great story than fighting the Nazis. Like most World War II games, Enemy Front opts to focus on the war’s European Theater. The story follows Robert Hawkins, an American (because of course he is) journalist who is more dedicated to finding the war’s next great story than fighting the Nazis." "Like most World War II games, Enemy Front opts to focus on the war’s European Theater. You just drop a guy, probably American, into World War II, and have him kill Nazis. You don’t need to come up with an original premise, story, weapons, enemies or game mechanics. It’s probably why there has been no shortage of World War II games over the years. I’ve always suspected that’s because it’s so morally acceptable to kill Nazis. You see, he fought in the Pacific Theater, a part of the war that video games, and media in general, have decided to ignore, with a few exceptions such as The Pacific, Letters from Iwo Jima, and games like Medal of Honor: Rising Sun and Call of Duty: World at War.

Like most veterans, he was incredibly proud of that fact, and like most children of the 90s, I grew up virtually fighting my grandfather’s war in games like Medal of Honor or Call of Duty. Like many of the children of the 80s and 90s, I had a grandfather who fought in World War II.
